Reference Book: Star Wars Saga Edition Force Unleashed Campaign Guide

The following Droid Talents may be taken by any 1st-Degree Droid.

Dull the Pain[edit | edit source]

Prerequisite: Medical Droid

As a Full-Round Action, you can make a DC 15 Treat Injury check on an adjacent living creature to move it +1 step along the Condition Track.

Interrogator[edit | edit source]

You can create an aura of unliving, emotionless, menace that no biological creature can match, and combine it with the cruel application of medical knowledge. You can use your Treat Injury modifier on a Persuasion check made to change a creature's Attitude, or to Intimidate. You must be adjacent to your target to use this ability, in addition to the normal requirements for these uses of the Persuasion Skill.

Medical Droid [edit | edit source]

When you use a Medpac to perform First Aid with the Treat Injury Skill, the creature gains 2 Hit Points for every point by which your check exceeds the DC (Rather than the normal 1 Hit Point).

Additional 1st-Degree Droid Talents[edit | edit source]

Known Vulnerability[edit | edit source]

Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

Prerequisite: Trained in Knowledge (Life Sciences)

You know the vulnerable spots to hit on most Species. As a Free Action, you make a DC 15 Knowledge (Life Sciences) check (DC 25 for rare Species, DC 35 for unknown Species, both as determined by the Gamemaster). If the check is successful, until the end of the encounter, whenever you make a successful melee or Unarmed attack that deals damage against a target of that Species, your target takes a -2 penalty to attack rolls until the end of your next turn.

Medical Analyzer[edit | edit source]

Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

Prerequisites: Medical Droid, Trained in Knowledge (Life Sciences)

You use your medical knowledge and advanced Droid processor to improve your treatment of medical conditions. When making a Treat Injury check to Treat Disease, Treat Poison, or Treat Radiation, you can also add your Intelligence modifier to your roll.

Science Analyzer[edit | edit source]

Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

Prerequisites: Trained in Knowledge (Life Sciences), Trained in Knowledge (Physical Sciences)

You use your extensive databanks to better analyze scientific data. You can add double your Intelligence modifier to your Knowledge (Life Sciences) and Knowledge (Physical Sciences) skill checks.

Triage Scan[edit | edit source]

Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids

Prerequisites: Medical Droid, Trained in Treat Injury

As a Standard Action, you can make a DC 20 Treat Injury check. If the check succeeds, you know if the organic characters within 6 squares and within your line of sight are below one half of their Hit Points and at what step they are along the Condition Track.

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